- 1st Prize: iPhone
- 2nd Prize: iPod Nano
- 3rd Prize: iPod Shuffle
Submitted game ideas
Semantic Facebook Sticker Album - Generation of Semantics Through Media Sharing
Browser-native client-server Go game-application
MASSACRE – MASive Semantic Annotation Creation Game
Phratris – A Phrase Annotation Game
1st CALL FOR GAME IDEAS
Co-located with the 7th Extended Semantic Web Conference (ESWC 2010)
as part of the SemWiki 2010 workshop
30th May – 3rd June, 2010, Heraklion, Greece
Deadline for submission: 30.04.2010 (12.00 AM, GMT) - extended
Useful semantic content cannot be created fully automatically, but motivating people to contribute to this process remains challenging. Our project INSEMTIVES revisits fundamental design issues of semantic-content authoring tools in order to find out which incentives speak to people to become engaged with the Semantic Web, and to determine ways in which such mechanisms can be transferred into technology design. Hiding the technicalities of knowledge engineering, semantic annotation and data integration behind captivating, entertaining games seems to be a promising approach to achieve this goal.
As part of the INSEMTIVES game challenge we are looking for colorful, innovative ideas with a twist for new “games with a purpose”. The purpose, of course, is primarily the creation of useful semantic content, but there are no bounds to your creativity. To get some inspiration, you can have a look at some of our games: OntoPronto and OntoTube, which are about the development and population of an ontology, and the semantic annotation of video content, respectively. Other relevant topics could include the annotation of text, music files, photo collections, but also the interlinking of RDF data sets, their curation, the alignment of data sources, or any other aspect that facilitates the uptake of the Semantic Web.
The ideas should be submitted in PDF format per email to games@ sti2.at. The text should not exceed five pages and follow the outline below:
What Semantic Web-related aspect will this game solve? What will attract people to play this game? What is innovative in your idea?
- Game description
Explain the game scenario: Is it a multi-players or a single-player game? Is there any time restriction? What is the target of the game? What makes your game entertaining? How do you prevent cheating?
- Screen mocks or sketches of the game
How will your game look like? Describe the game interface and provide some pictures, either as screenshots or as hand-made sketches.
- Semantic content creation
Explain how the game creates semantic content, that is, how user inputs are translated into RDF(S), OWL etc.
Explain how can you test whether the semantic content that the game creates is useful.
The submitted game ideas will be reviewed by 3 reviewers according to its novelty, entertainment and Semantic Web-related impact value. The awards ceremony will be held at the European Semantic Web Conference as part of the SemWiki 2010 workshop.
- Pierre Andrews, University of Trento, Italy
- Roberta Cuel, University of Trento, Italy
- Carl Goodman, Pepper’s Ghost Productions, UK
- Elena Simperl, Karlsruhe Institute of Technology, Germany
- Katharina Siorpaes, STI Innsbruck, Austria
- Nathalie Steinmetz, seekda, Austria
- Germán Toro del Valle, Telefónica Investigación y Desarrollo
- Torben Wiedenhöfer, University of Siegen, Germany
- Ilya Zaihrayeu, University of Trento, Italy
- Marco Zamarian, University of Trento, Italy
- Deadline for submissions: 30.04.2010 (12.00 AM, GMT) - extended
- Notification of the winners: 10.05.2010
- ESWC2010 conference: 30.05 - 03.06.2010
- Awards ceremony: 31.05.2010, co-located with the SemWiki workshop
STI Innsbruck, Austria
Email: katharina.siorpaes @sti2.at